#ifndef _BUOLA_SCENE_GEODES_CCUBE_H_
#define _BUOLA_SCENE_GEODES_CCUBE_H_

#include <buola/scene/cgeode.h>

namespace buola { namespace scene {

class CCube : public CGeode
{
public:
    CCube(double pX=1.0,double pY=1.0,double pZ=1.0);
    ~CCube();

    PBulletCollisionShape GetCollisionShape() override;
    
private:
    mat::CVec3d mSizes;
};

typedef intrusive_ptr<CCube> PCube;

/*namespace scene*/ } /*namespace buola*/ }

#endif
